A downloadable game for Android

Download NowName your own price

Forgotten Dungeon 3 is an addictive hack-and-slash action RPG.

Slay skeletons, zombies, and other monsters as you explore dungeons. 

You will gain experience for each kill, and sometimes, enemies will drop items.

When you level up, you can upgrade your strength, dexterity, intelligence, vitality, and spells.

Increase your attack/damage and defense by equipping yourself with better weapons and armor.

Choose between a sorcerer, archer, warrior, necromancer or druid in this Diablo style RPG adventure game. Build experience and level up by defeating enemies.

Equip your character with items that are found, won in battle, or purchased from various vendors. There are a ton of different items to choose from in this game.

When you level up, the player has a choice of certain skills and attributes to improve and expand upon with their earned experience points.

Items and weapons collected which are not equipped can be sold at the shop for gold. Attacks can be melee based or magic based. Click on the target enemy to battle. 

Your magical skills can be selected from the left of the screen. Using these decreases the mana levels but deliver extra attack damage.

You can go back to town at any time by clicking the town button beside the skills button, and returning through the portal brings you back to where you left off.

Special attack types can target weakness areas of enemies, so choosing when to use the proper magical attacks is important.

The equipment you have selected actually shows up on the your character in the game.

Strength increases damage. Dexterity increases attack speed and dodge chance. Intelligence increases magic speed, magic damage, and mana max. Vitality increases life max.

Download

Download NowName your own price

Click download now to get access to the following files:

ForgottenDungeon3.apk 121 MB

Also available on

Comments

Log in with itch.io to leave a comment.

Very good game, and some suggestions:

Strengthen warrior occupation and let bosses in hard mode stop instakilling players!

obviously, warrior is weaker than other occupations, such as archer and druid.

in the former game phase it's too weak and uncomfortable to play until elemental swords are gotten at least one because of their ranged attack ability. But when using Zeal skill, sometimes warrior isn't able to move freely. It's very dangerous when battling with high-attack monsters such as behemoth and bosses in the harder mode. Hard mode's difficulty is too absurd because bosses can always instakill players (kill a player with only one hit), and high hp, defense and evade are of no use at all.

THEREFORE, Warrior's EQUIPMENT, SKILLS AND MONSTERS'ATTACK SHOULD ALL BE ADJUSTED.

SHIELD'S DEFENSE SHOULD BE TRIPLED TO ENABLE WARRIORS THE ABILITY OF CLOSE COMBAT WITH DANGEROUS ENEMIES AND NOT RELYING ON ELEMENTAL SWORDS.

WARRIOR'S SKILL SHOULD BE MORE MP-SAVING AS ARCHERS. STUN STRIKE SHOULD HAVE HIGHER AND MORE STABLE CHANGE TO STUN ENEMIES. ZEAL SHOULD BE MORE FREE THAT WON'T ENCUMBER WARRIOR'S MOVEMENT EVEN IN CLOSE COMBAT, LIKE ARCHERS. MANA SHIELD CHANGED INTO TOTALLY PASSIVE SKILL WHICH GRANTS WARRIOR DAMAGE RESISTANCE OF 50% AT MOST (LV10 =MAX, +5% EVERY LEVEL)

DEXTERITY SHOULD AFFECT MOVEMENT SPEED, AND MAXIMUM OF ATTACK SPEED AND EVADE CHANCE IS BETTER TO BE IMPROVED.

FLYING MONSTERS SHOULD BE LANDING MORE OFTEN, AND THEIR DAMAGE IN HARD MODE SHOULD BE WEAKENED BY AT LEAST 30%. Considering that monsters in battlefield and desert are too weak, strengthening them is seemingly okay.